OverviewSuggest Edit

Electronic Arts is an entertainment software company. It delivers games, content, and online services for Internet-connected consoles, personal computers, mobile phones, and tablets. The company markets and sells its games and services through digital distribution channels, as well as through retail channels, such as mass-market retailers, electronics specialty stores, and game software specialty stores.
TypePublic
Founded1982
HQRedwood City, CA, US
Websiteea.com
Employee Ratings4.1
Overall CultureB

Latest Updates

Employees (est.) (Mar 2020)9,800(+2%)
Job Openings737
Revenue (FY, 2021)$5.6 B(+2%)
Share Price (Jun 2021)$146.4
Cybersecurity ratingCMore

Key People/Management at Electronic Arts

Andrew Wilson

Andrew Wilson

Director, Chief Executive Officer
Ken Moss

Ken Moss

Chief Technology Officer
Chris Bruzzo

Chris Bruzzo

Chief Marketing Officer
Mala Singh

Mala Singh

Chief People Officer
Blake Jorgensen

Blake Jorgensen

Chief Operating Officer and Chief Financial Officer
Laura Miele

Laura Miele

Chief Studios Officer
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Electronic Arts Office Locations

Electronic Arts has offices in Redwood City, Austin, Baton Rouge, Los Angeles and in 26 other locations
Redwood City, CA, US (HQ)
209 Redwood Shores Pkwy
Austin, TX, US
7700 W Parmer Ln Ste 250, Building 3
Baton Rouge, LA, US
340 E Parker Blvd
Los Angeles, CA, US
Los Angeles, CA, USA
New York, NY, US
535 W 22nd St #5
Orlando, FL, US
1950 Summit Park Dr
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Electronic Arts Financials and Metrics

Electronic Arts Revenue

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Electronic Arts's revenue was reported to be $5.63 b in FY, 2021
USD

Revenue (FY, 2021)

5.6b

Gross profit (FY, 2021)

4.1b

Gross profit margin (FY, 2021), %

73.5%

Net income (FY, 2021)

837.0m

EBIT (FY, 2021)

1.0b

Market capitalization (11-Jun-2021)

42.1b

Closing stock price (11-Jun-2021)

146.4

Cash (31-Mar-2021)

5.3b

EV

38.7b
Electronic Arts's current market capitalization is $42.1 b.
Annual
USDFY, 2018FY, 2019FY, 2020FY, 2021

Revenue

5.2b5.0b5.5b5.6b

Revenue growth, %

6%(4%)12%

Cost of goods sold

1.3b1.3b1.4b1.5b

Gross profit

3.9b3.6b4.2b4.1b
Quarterly
USDQ1, 2019Q2, 2019Q3, 2019Q1, 2020Q2, 2020Q3, 2020Q1, 2021Q3, 2021

Revenue

1.1b1.3b1.3b1.2b1.3b1.6b1.5b1.7b

Cost of goods sold

215.0m418.0m413.0m187.0m405.0m508.0m288.0m601.0m

Gross profit

922.0m868.0m876.0m1.0b943.0m1.1b1.2b1.1b

Gross profit Margin, %

81%67%68%85%70%68%80%64%
Annual
USDFY, 2018FY, 2019FY, 2020FY, 2021

Cash

4.3b4.7b3.8b5.3b

Accounts Receivable

385.0m623.0m461.0m521.0m

Current Assets

6.0b6.4b6.5b7.2b

PP&E

453.0m448.0m449.0m491.0m
Annual
USDFY, 2018FY, 2019FY, 2020FY, 2021

Net Income

1.0b1.0b3.0b837.0m

Depreciation and Amortization

136.0m145.0m172.0m181.0m

Accounts Payable

(44.0m)59.0m(36.0m)18.0m

Cash From Operating Activities

1.7b1.5b1.8b1.9b
Quarterly
USDQ1, 2018Q2, 2018Q3, 2018Q1, 2019Q2, 2019Q3, 2019Q1, 2020Q2, 2020Q3, 2020Q1, 2021Q3, 2021

Net Income

644.0m622.0m436.0m293.0m548.0m810.0m1.4b2.3b2.6b365.0m761.0m

Depreciation and Amortization

31.0m63.0m97.0m38.0m74.0m108.0m37.0m72.0m111.0m37.0m123.0m

Accounts Payable

(44.0m)104.0m16.0m8.0m132.0m35.0m(40.0m)51.0m(33.0m)(3.0m)29.0m

Cash From Operating Activities

176.0m228.0m1.1b120.0m(6.0m)948.0m158.0m195.0m1.3b378.0m1.6b
USDQ1, 2018

Debt/Equity

0.2 x

Debt/Assets

0.1 x

Financial Leverage

1.6 x
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Electronic Arts Operating Metrics

Electronic Arts's Monthly Active Users was reported to be 160 m in Q3, 2017.
FY, 2015Q1, 2016Q2, 2016Q3, 2016FY, 2016Q1, 2017Q2, 2017Q3, 2017FY, 2017Q1, 2018Q2, 2018Q3, 2018FY, 2018Q1, 2019Q2, 2019Q3, 2019FY, 2019FY, 2020Q1, 2021

Monthly Active Users

165 m150 m150 m170 m160 m130 m145 m160 m

Net Bookings

$1.1 b$2.07 b$4.94 b$775 m$1.18 b$1.97 b$5.18 b$743 m$1.28 b$1.98 b$4.94 b$5.21 b$1.39 b
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Electronic Arts Acquisitions / Subsidiaries

Company NameDateDeal Size
Industrial ToysJuly 09, 2018
Respawn EntertainmentNovember 09, 2017$455 m
ESN Social SoftwareSeptember 27, 2012
KlickNationDecember 01, 2011
PopCap GamesJuly 12, 2011$1.3 b
FiremintMay 03, 2011
ChillingoSeptember 30, 2010
PlayfishNovember 08, 2009$400 m
J2PlayJune 18, 2009
J2MSoftDecember 01, 2008
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Electronic Arts Revenue Breakdown

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Electronic Arts revenue breakdown by business segment: 22.1% from Packaged Goods and Other and 77.9% from Digital

Electronic Arts revenue breakdown by geographic segment: 41.0% from North America and 59.0% from International

Electronic Arts Cybersecurity Score

Cybersecurity ratingPremium dataset

C

75/100

SecurityScorecard logo

Electronic Arts Environment, Social & Governance (ESG) Ratings

CSRHub ESG ratingPremium dataset

40-49

out of 100

CSRHub logo

Electronic Arts Online and Social Media Presence

Embed Graph

Electronic Arts Company Culture

  • Overall Culture

    B

    69/100

  • CEO Rating

    B

    70/100

  • Compensation

    D

    55/100

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Electronic Arts News and Updates

: Electronic Arts stock declines following report that hackers stole source code

Electronic Arts Inc. EA shares declined Thursday following a report that hackers stole source code for one of its most popular games as well as other data. EA shares, which had traded as much as 0.4% higher on the session, fell as much as 2.4%, following a report from Vice early Thursday. According …

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Thinking about trading options or stock in Upstart Holdings, Moderna, Electronic Arts, BP, or Tesla?

NEW YORK, May 12, 2021 /PRNewswire/ -- InvestorsObserver issues critical PriceWatch Alerts for UPST, MRNA, EA, BP, and TSLA. Click a link below then choose between in-depth options trade idea report or a stock score report. Options Report – Ideal trade ideas on up to seven different...

Earnings Results: Electronic Arts stock slips following earnings

Electronic Arts Inc. shares slipped in the extended session Tuesday after the videogame publisher reported its quarterly results.

Stocks making the biggest moves after hours: fuboTV, Opendoor Technologies, Electronic Arts & more

See which stocks are posting big moves after the bell.
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Electronic Arts Frequently Asked Questions

  • When was Electronic Arts founded?

    Electronic Arts was founded in 1982.

  • Who are Electronic Arts key executives?

    Electronic Arts's key executives are Andrew Wilson, Ken Moss and Chris Bruzzo.

  • How many employees does Electronic Arts have?

    Electronic Arts has 9,800 employees.

  • What is Electronic Arts revenue?

    Latest Electronic Arts annual revenue is $5.6 b.

  • What is Electronic Arts revenue per employee?

    Latest Electronic Arts revenue per employee is $574.4 k.

  • Who are Electronic Arts competitors?

    Competitors of Electronic Arts include Activision, Riot Games and Remedy Entertainment.

  • Where is Electronic Arts headquarters?

    Electronic Arts headquarters is located at 209 Redwood Shores Pkwy, Redwood City.

  • Where are Electronic Arts offices?

    Electronic Arts has offices in Redwood City, Austin, Baton Rouge, Los Angeles and in 26 other locations.

  • How many offices does Electronic Arts have?

    Electronic Arts has 30 offices.