Electronic Arts

At EA, we thrive on outrageous thinking. It’s the fuel that inspires the best games in the world. We are a community of artists, storytellers, technologists and innovators working in one of the most dynamic industries today. We’re building a company that thinks about the player experience at every step. We are transforming for a digital future and work as one team. Our creative work environment rewards new and different ideas. It’s an environment that attracts brilliant talent from around the globe. No matter which of our studio locations you join, you’ll feel the energy and support of EA’s global brand, while thriving on our world-class campuses. At EA, the excitement you feel throughout each workday is made possible by a culture that inspires you to do the best work of your career. For years, we’ve been building a company where amazing minds thrive. We take risks and we dream big. And together, we are changing the way millions play every day.
Company Growth (employees)
Type
Public
HQ
Redwood City, US
Founded
1982
Size (employees)
8,800 (est)+4%
Website
ea.com
Electronic Arts was founded in 1982 and is headquartered in Redwood City, US

Electronic Arts Office Locations

Electronic Arts has an office in Redwood City
Redwood City, US (HQ)
209 Redwood Shores Pkwy

Electronic Arts Financials and Metrics

Electronic Arts Financials

Electronic Arts's revenue was reported to be $4.8 b in FY, 2017 which is a 10% increase from the previous period.
USD

Revenue (FY, 2017)

4.8 b

Revenue growth (FY, 2016 - FY, 2017), %

10%

Gross profit (FY, 2017)

3.5 b

Gross profit margin (FY, 2017), %

73%

Net income (FY, 2017)

967 m

EBIT (FY, 2017)

1.2 b

Market capitalization (16-Oct-2017)

36.8 b

Cash (31-Mar-2017)

2.6 b
Electronic Arts's current market capitalization is $36.8 b.
USDFY, 2012FY, 2013FY, 2014FY, 2015FY, 2016FY, 2017

Revenue

3.6 b4.5 b4.4 b4.8 b

Revenue growth, %

26%(3%)10%

Cost of goods sold

1.1 b1 b1 b938 m1.3 b

Gross profit

2.5 b3.5 b3.5 b3.5 b
USDQ1, 2015Q2, 2015Q3, 2015Q1, 2016Q2, 2016Q3, 2016Q1, 2017Q2, 2017Q3, 2017

Revenue

1.2 b990 m1.1 b1.2 b815 m1.1 b1.3 b898 m1.1 b

Cost of goods sold

367 m427 m401 m173 m409 m546 m179 m401 m516 m

Gross profit

847 m563 m725 m1 b406 m524 m1.1 b497 m633 m

Gross profit Margin, %

70%57%64%86%50%49%86%55%55%
USDFY, 2014FY, 2015FY, 2016FY, 2017

Cash

1.8 b2.1 b2.5 b2.6 b

Inventories

56 m36 m33 m

Current Assets

3.1 b3.7 b4.4 b5.2 b

PP&E

510 m459 m439 m434 m
USDQ1, 2015Q2, 2015Q3, 2015Q1, 2016Q2, 2016Q3, 2016Q1, 2017Q2, 2017Q3, 2017

Cash

1.6 b1.6 b2.2 b1.8 b1.6 b2.3 b2 b1.7 b2.5 b

Inventories

37 m67 m39 m34 m62 m42 m26 m50 m35 m

Current Assets

2.9 b3.5 b3.8 b3.3 b3.6 b4.2 b4 b4.3 b5.1 b

PP&E

503 m483 m461 m444 m430 m415 m435 m431 m424 m
USDFY, 2014FY, 2015FY, 2016FY, 2017

Net Income

8 m875 m1.2 b967 m

Depreciation and Amortization

16 m14 m7 m6 m

Inventories

(13 m)19 m3 m

Accounts Payable

(18 m)(46 m)13 m5 m
USDQ1, 2015Q2, 2015Q3, 2015Q1, 2016Q2, 2016Q3, 2016Q1, 2017Q2, 2017Q3, 2017

Net Income

335 m3 m142 m442 m(140 m)(45 m)440 m(38 m)(1 m)

Depreciation and Amortization

3 m4 m4 m1 m3 m2 m2 m1 m2 m

Inventories

37 m67 m39 m34 m62 m42 m26 m50 m35 m

Accounts Payable

69 m191 m77 m43 m188 m128 m44 m206 m65 m
USDY, 2017

Revenue/Employee

560.1 k

Financial Leverage

1.9 x
Show all financial metrics

Electronic Arts Operating Metrics

Electronic Arts's Monthly Active Users was reported to be 160 m in Q4, 2016
Q3, 2014Q4, 2014FY, 2015Q2, 2015Q3, 2015Q4, 2015FY, 2016Q2, 2016Q3, 2016Q4, 2016

Monthly Active Users

155 m160 m165 m150 m150 m170 m160 m130 m145 m160 m
Show all operating metrics

Electronic Arts Market Value History

Electronic Arts Revenue Breakdown

Electronic Arts Median Salaries

Source: 376 public H-1B filings from Electronic Arts

Traffic Overview of Electronic Arts

Electronic Arts Online and Social Media Presence

Electronic Arts News and Updates

Watch Electronic Arts kick off E3 live right here

 Today, Electronic Arts will kick off E3 2017 with a live press conference, which you can watch right here. EA makes some of the most popular games in the world, like The Sims, Battlefield, Madden, FIFA, Titan Fall, and the studio is sure to deliver even more goodness today. We expect to see at leas…

Electronic Arts Company Life and Culture

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