Immersion

Immersion Corporation is a developer and licensor of touch feedback technology, also known as haptic technology. The Company provides haptic technology to create immersive and realistic experiences that enhance digital interactions on mobile devices. Immersion's technologies have been adopted in digital devices that, along with mobile, include automotive, gaming, medical and consumer electronics. The Company’s offices worldwide provide services/support, licensing options and software to help electronics companies create high-quality haptic experiences. Immersion is enabling people to touch, feel and engage with the digital world, making it much more personal, vivid, and meaningful.
Company Growth (employees)
Type
Public
HQ
San Jose, US
Founded
1993
Size (employees)
132 (est)
Immersion was founded in 1993 and is headquartered in San Jose, US

Immersion Office Locations

Immersion has an office in San Jose
San Jose, US (HQ)
50 Rio Robles

Immersion Data and Metrics

Immersion Financial Metrics

Immersion's revenue was reported to be $9.2 m in Q1, 2017
USD

Revenue (Q1, 2017)

9.2 m

Gross profit (Q1, 2017)

9.2 m

Gross profit margin (Q1, 2017), %

100%

Net income (Q1, 2017)

(12.9 m)

EBIT (Q1, 2017)

(12.9 m)

Market capitalization (18-Aug-2017)

226.5 m

Cash (31-Mar-2017)

43.1 m
Immersion's current market capitalization is $226.5 m.
USDFY, 2013FY, 2014FY, 2015FY, 2016

Revenue

47.5 m52.9 m63.4 m57.1 m

Revenue growth, %

12%20%(10%)

Cost of goods sold

462 k460 k440 k191 k

Gross profit

47 m52.5 m63 m56.9 m

Gross profit Margin, %

99%99%99%100%

Sales and marketing expense

14.6 m

R&D expense

13.4 m

General and administrative expense

44.2 m

Operating expense total

43.4 m46.5 m58.2 m72.3 m

EBIT

3.6 m6 m4.7 m(15.3 m)

EBIT margin, %

8%11%7%(27%)

Pre tax profit

3.7 m6.3 m4.4 m(14.5 m)

Income tax expense

(36.5 m)2.2 m1.6 m25.5 m

Net Income

40.2 m4.1 m2.9 m(39.4 m)
USDQ2, 2014Q3, 2014Q1, 2015Q2, 2015Q3, 2015Q1, 2016Q2, 2016Q3, 2016Q1, 2017

Revenue

11.8 m12.1 m16.3 m16.2 m14.3 m13.6 m7.9 m26.3 m9.2 m

Cost of goods sold

101 k104 k115 k115 k117 k23 k59 k51 k43 k

Gross profit

11.7 m11.9 m16.2 m16.1 m14.2 m13.6 m7.8 m26.3 m9.2 m

Gross profit Margin, %

99%99%99%99%99%100%99%100%100%

Sales and marketing expense

2.6 m2.2 m4.2 m3.7 m3.2 m3.8 m3.4 m3.5 m3.3 m

R&D expense

3 m2.7 m3.7 m3.5 m3.5 m4.3 m3 m3 m3.2 m

General and administrative expense

6 m5.3 m8.3 m6.7 m6.2 m10.1 m11 m9.7 m15.5 m

Operating expense total

11.6 m10.2 m16.2 m13.9 m12.9 m18.2 m17.4 m16.1 m22 m

EBIT

117 k1.7 m(70 k)2.2 m1.3 m(4.6 m)(9.6 m)10.1 m(12.9 m)

EBIT margin, %

1%14%(0%)14%9%(34%)(122%)38%(139%)

Pre tax profit

261 k1.7 m2.3 m1.2 m

Income tax expense

(92 k)(599 k)(668 k)(1 m)1.7 m

Net Income

169 k1.1 m(59 k)1.6 m184 k(2.7 m)(6.2 m)7 m(12.9 m)
USDFY, 2013FY, 2014FY, 2015FY, 2016

Cash

14.1 m14.4 m25 m56.9 m

Accounts Receivable

598 k3 m1.2 m1.4 m

Current Assets

80.2 m70.6 m68.9 m94 m

PP&E

944 k1.2 m4.6 m4 m

Total Assets

110.6 m97.5 m105.4 m103.8 m

Accounts Payable

682 k669 k650 k6 m

Current Liabilities

15.9 m12.6 m15.2 m21 m

Total Liabilities

29.9 m20.9 m18.8 m48.4 m

Additional Paid-in Capital

198.1 m204.9 m212.1 m221.1 m

Retained Earnings

(86.9 m)(82.8 m)(79.9 m)(119.3 m)

Total Equity

80.7 m76.6 m86.6 m55.3 m

Financial Leverage

1.4 x1.3 x1.2 x1.9 x
USDQ2, 2014Q3, 2014Q1, 2015Q2, 2015Q3, 2015Q1, 2016Q2, 2016Q3, 2016Q1, 2017

Cash

17.2 m10.1 m40.4 m52.6 m33.2 m20.9 m20.3 m62 m43.1 m

Current Assets

84.4 m75 m90.2 m87.7 m74.6 m68.3 m60.9 m101.1 m78.6 m

PP&E

1.4 m1.3 m2.6 m4.9 m4.8 m4.4 m4.2 m4.1 m3.9 m

Total Assets

114.2 m104.1 m118.6 m113.8 m108.6 m105.4 m101.2 m137.6 m83.2 m

Accounts Payable

1.4 m1 m1.7 m1.2 m1.5 m3 m2.6 m2.4 m7 m

Current Liabilities

23.6 m17.2 m33.2 m25.4 m19.5 m15.5 m15 m17.5 m19.3 m

Retained Earnings

(84.9 m)(83.8 m)(82.9 m)(81.3 m)(81.1 m)(82.6 m)(88.2 m)(81.2 m)(139.2 m)

Total Equity

79.7 m77.5 m78.5 m82 m84.4 m88 m83.8 m91.7 m37.6 m

Financial Leverage

1.4 x1.3 x1.5 x1.4 x1.3 x1.2 x1.2 x1.5 x2.2 x
USDFY, 2013FY, 2014FY, 2015FY, 2016

Net Income

40.2 m4.1 m2.9 m(39.4 m)

Depreciation and Amortization

6 k

Accounts Payable

5.3 m

Cash From Operating Activities

21.2 m291 k10 m22 m

Purchases of PP&E

(234 k)(779 k)(4.4 m)(343 k)

Cash From Investing Activities

(18.2 m)13.3 m(1.3 m)7.8 m

Cash From Financing Activities

6.6 m(13.3 m)1.9 m2 m

Income Taxes Paid

(419 k)
USDQ2, 2014Q3, 2014Q1, 2015Q2, 2015Q3, 2015Q1, 2016Q2, 2016Q3, 2016Q1, 2017

Net Income

169 k1.1 m(59 k)1.6 m184 k(2.7 m)(6.2 m)7 m(12.9 m)

Depreciation and Amortization

20 k15 k12 k3 k3 k3 k2 k1 k

Accounts Payable

1.4 m1 m1.7 m1.2 m1.5 m3 m2.6 m2.4 m7 m
USDY, 2017

Revenue/Employee

69.9 k

Financial Leverage

2.2 x

Immersion Operating Metrics

FY, 2014FY, 2015FY, 2016Q1, 2017Q1, 2017

Patents and Patent Applications

1.9 k2.1 k2.4 k

Devices

3 b

Patents Issued

1.11 k

Licenses

150

Immersion Market Value History

Immersion Revenue Breakdown

Traffic Overview of Immersion

Immersion Online and Social Media Presence

Immersion News and Updates

Chinese man has a novel approach to VR immersion

If virtual reality really is the future, this guy is going to be one ripped mofo. Spotted by Japanese blog ToyChan, this Chinese roller coaster simulation takes a decidedly low-tech approach to futuristic gaming. Rather than shelling out thousands for a futuristic rig, like this, a Chinese man takes…

Immersion reveals TouchSense Force for better touch feedback in games

Immersion has revealed its TouchSense Force technology for better touch feedback in games. The San Jose, Calif.-based company has licensed the technology to a variety of companies. Among the new users is Nintendo, which launches its Switch console on March 5 with new force feedback features such as …

Mondly’s VR language-learning app is the closest thing to actual immersion

Experts agree that language learning is best accomplished with full immersion. Most of us, unfortunately, can’t pack up and head to Tokyo for a year to learn Japanese. Mondly, a language-learning app on iOS and Android, thinks VR could help bridge the gap. And today it’s launching an app for Gear VR…

'77 Minutes' is a gritty immersion into grim criminal territory

The 1984 massacre at a McDonald’s in San Ysidro, Calif., in which a gunman killed 21 people and wounded 19 others, is revisited in the tough and emotional, if slightly overlong, documentary “77 Minutes.”  Although this horrific event, then the worst mass shooting in U.S. history, may seem a bit.…

Rooster Teeth's video games IRL series 'Immersion' returns on Nov. 9

Immersion — the Mythbusters meets video game series from the talented folks at Rooster Teeth Productions — launches its fourth season on Nov. 9, and Mashable is happy to share a new trailer hyping the next set of episodes. Immersion is a series that approaches video games with a simple question…

Personal Journeys: Madrid for Kids? Try D.I.Y. Spanish Immersion

I went to Spain to dive into the language, and to pass Latino culture along to my American daughter.
Show more

Immersion Company Life and Culture

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