OverviewSuggest Edit

Immersion is a developer and licensor of touch feedback technology, also known as haptic technology. The Company provides haptic technology to create immersive and realistic experiences that enhance digital interactions on mobile devices. Immersion's technologies have been adopted in digital devices that, along with mobile, include automotive, gaming, medical and consumer electronics. The Company’s offices worldwide provide services/support, licensing options and software to help electronics companies create high-quality haptic experiences.
TypePublic
Founded1993
HQSan Jose, CA, US
Websiteimmersion.com
Employee Ratings3.1

Latest Updates

Employees (est.) (Dec 2019)56(-12%)
Revenue (FY, 2020)$30.5 M(-15%)
Share Price (May 2021)$7.9(-11%)
Cybersecurity ratingBMore

Key People/Management at Immersion

Ramzi Haidamus

Ramzi Haidamus

President & CEO, Director
Todd Conroy

Todd Conroy

SVP of Research and Development
Sumit Agarwal

Sumit Agarwal

Director
John Griffin

John Griffin

VP, Products & Marketing
Stephen Domenik

Stephen Domenik

Director
Jared Smith

Jared Smith

Interim CEO and VP, Worldwide Sales
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Immersion Office Locations

Immersion has offices in San Jose, Montréal, Shanghai, Hong Kong and in 5 other locations
San Jose, CA, US (HQ)
50 Rio Robles
Montréal, CA
1105 4200 Boul St-Laurent
Shanghai, CN
21F, Room 2105 No. 2277 Longyang Road,
Hong Kong, HK
812 Silvercord, Tower 1 30 Canton Rd.
Dublin, IE
Ulysses House, 3rd Floor Foley Street
Tokyo, JP
Otemachi Financial City Grand Cube 18F 1-9-2 Otemachi
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Immersion Financials and Metrics

Immersion Revenue

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Immersion's revenue was reported to be $30.46 m in FY, 2020
USD

Revenue (Q1, 2021)

7.2m

Gross profit (Q1, 2021)

7.1m

Gross profit margin (Q1, 2021), %

99.6%

Net income (Q1, 2021)

2.0m

EBIT (Q1, 2021)

2.5m

Market capitalization (7-May-2021)

243.9m

Closing stock price (7-May-2021)

7.9

Cash (31-Mar-2021)

102.6m
Immersion's current market capitalization is $243.9 m.
Annual
USDFY, 2011FY, 2012FY, 2013FY, 2014FY, 2015FY, 2016FY, 2017FY, 2018FY, 2019FY, 2020

Cash

7.3m4.6m14.1m14.4m25.0m56.9m24.6m111.0m86.5m59.5m

Accounts Receivable

1.5m1.5m598.0k3.0m1.2m1.4m806.0k1.1m3.4m2.2m

Prepaid Expenses

479.0k706.0k690.0k845.0k2.8m736.0k9.9m14.1m12.6m

Inventories

423.0k141.0k
USDQ2, 2011

Financial Leverage

1.4 x
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Immersion Operating Metrics

FY, 2014FY, 2015FY, 2016Q1, 2017

Devices

3 b

Licenses

150

Patents Issued

1.11 k

Patents and Patent Applications

1.9 k2.1 k2.4 k
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Immersion Revenue Breakdown

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Immersion revenue breakdown by business segment: 57.0% from Mobile, Wearables, and Consumer, 24.0% from Gaming Devices, 7.0% from Automotive and 12.0% from Medical

Immersion Cybersecurity Score

Cybersecurity ratingPremium dataset

B

81/100

SecurityScorecard logo

Immersion Environment, Social & Governance (ESG) Ratings

CSRHub ESG ratingPremium dataset

30-39

out of 100

CSRHub logo

Immersion Online and Social Media Presence

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Immersion News and Updates

Electric Immersion Water Heater Market to Witness Robust Expansion by 2025

According to this study, over the next five years the Electric Immersion Water Heater market will register a xx%% CAGR in terms of revenue, the global market size will reach $ xx million by 2025, from $ xx million in 2019. In particular, this report presents the global market share (sales and revenu…

Global Electric Immersion Water Heater Sales, Revenue and Market Share by Manufacturer (2020-2025)

The Electric Immersion Water Heater market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade…

The Death Of Audiences: Time For The World Of Fan Immersion

Moments. We all want our moment to experience thrill being on stage at a concert or scoring the game winning goal. Going beyond our daydreams, emerging technology like AI and xR is already empowering fans and audiences to become an integral part of the event rather than just a spectator.

Global Server Immersion Cooling Industry Market Research Report from 2020-2025

The Server Immersion Cooling market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regula…

Server Immersion Cooling Market Size, Share, Development by 2025

According to this latest study, the 2020 growth of Server Immersion Cooling will have significant change from previous year. By the most conservative estimates of global Server Immersion Cooling market size (most likely outcome) will be a year-over-year revenue growth rate of XX% in 2020, from US$ x…

Server Immersion Cooling(RAS)(MEC) Market to Witness Robust Expansion by 2025

According to this latest study, the 2020 growth of Server Immersion Cooling will have significant change from previous year. By the most conservative estimates of global Server Immersion Cooling market size (most likely outcome) will be a year-over-year revenue growth rate of XX% in 2020, from US$ x…
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Immersion Blogs

Experience-Driven Haptics – A Vision for the Future of Gaming and VR

Since then, the dramatic success of the PS5 and the rapid adoption of the new haptic gaming paradigm embodied in the DualSense controllers was surprising even to me. Given this trajectory, it’s now a good time to celebrate success and to remind ourselves of what it is going to take to truly make Dua…

Here Are All The PS5 Games with DualSense Adaptive Triggers and Haptic Feedback Support

List of PS5 Games with Adaptive Triggers and Haptics Support | Beebom The new PlayStation … The post Here Are All The PS5 Games with DualSense Adaptive Triggers and Haptic Feedback Support appeared first on Immersion - Haptic Technology.

PlayStation 5: 10 Most Creative Uses Of The Dualsense Controller’s Haptic Feedback So Far, Ranked

PlayStation 5: 10 Most Creative Uses Of The Dualsense Controller’s Haptic Feedback … The post PlayStation 5: 10 Most Creative Uses Of The Dualsense Controller’s Haptic Feedback So Far, Ranked appeared first on Immersion - Haptic Technology.

It’s a good time to be a Haptician!

By Manu Sainsily, Sr. UI/UX Designer Specialized in XR Of the five main senses, touch… The post It’s a good time to be a Haptician! appeared first on Immersion - Haptic Technology.

What is Haptics?

By Felipe Almedia, Sr. UX Researcher Art or science? The short answer is, both. Yes, … The post What is Haptics? appeared first on Immersion - Haptic Technology.

Beyond the PlayStation 5

By Chris Ullrich, CTO at Immersion There is tremendous hype surrounding the upcoming… The post Beyond the PlayStation 5 appeared first on Immersion - Haptic Technology.
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Immersion Frequently Asked Questions

  • When was Immersion founded?

    Immersion was founded in 1993.

  • Who are Immersion key executives?

    Immersion's key executives are Ramzi Haidamus, Todd Conroy and Sumit Agarwal.

  • How many employees does Immersion have?

    Immersion has 56 employees.

  • What is Immersion revenue?

    Latest Immersion annual revenue is $30.5 m.

  • What is Immersion revenue per employee?

    Latest Immersion revenue per employee is $543.9 k.

  • Who are Immersion competitors?

    Competitors of Immersion include Radisys, Palo Alto Networks and Mitek Systems.

  • Where is Immersion headquarters?

    Immersion headquarters is located at 50 Rio Robles, San Jose.

  • Where are Immersion offices?

    Immersion has offices in San Jose, Montréal, Shanghai, Hong Kong and in 5 other locations.

  • How many offices does Immersion have?

    Immersion has 9 offices.