Supercell

Supercell is a video game development company for tablets and smartphones.  The Company develops combat strategy, epic strategy and farm games. Since its founding Supercell has brought four games to the market - Hay Day, Clash of Clans, Boom Beach and Clash Royale.

Type
Subsidiary
Parent Company
Tencent
HQ
Helsinki, FI
Founded
2010
Supercell was founded in 2010 and is headquartered in Helsinki, FI

Key People/Management at Supercell

Jeremiah Daly

Jeremiah Daly

Investor
Mikko Kodisoja

Mikko Kodisoja

Co - Founder & Creative Director & Board Director
Niko Derome

Niko Derome

Co - Founder & Server Architect
Greg Harper

Greg Harper

GM, North America
Visa Forsten

Visa Forsten

Co - Founder & Lead Programmer

Supercell Office Locations

Supercell has offices in Helsinki and San Francisco
Helsinki, FI (HQ)
11-13 Itämerenkatu
San Francisco, US
RocketSpace

Supercell Financials and Metrics

Supercell Summary

In total, Supercell had raised $143 m. Supercell is a subsidiary of Tencent

Supercell Operating Metrics

Jun, 2016

Daily Active Users

100 m
Show all operating metrics

Supercell's Web-traffic and Trends

Supercell Online and Social Media Presence

Supercell News and Updates

Why Supercell’s founder wants to be the world’s least powerful CEO

Supercell is one of the most valuable tech companies to ever come out of Europe, valued at around $10 billion last year. But just try asking CEO and co-founder Ilkka about his proudest achievements. Instead he’ll talk to you about what his team learned when they failed. We chatted to Ilkka about his…

'Clash of Clans' maker Supercell banks on few games

HELSINKI (Reuters) - "Clash of Clans" maker Supercell will focus on a few mobile games and kill off those which it does not expect to become a top-10 global hit, its chief executive said on Friday.

Clash of Clans and Clash Royale get a social upgrade with ClanPlay

ClanPlay has added community features that support two of the world’s most popular games, Supercell’s Clash of Clans and Clash Royale. The Tel Aviv, Israel-based startup has created community and social features to connect users of the games, said Leonard Frankel, CEO of ClanPlay, in an email to Gam…

New hybrid solution resolves middleprise in-building cellular densification challenges

  Those in the in-building wireless (IBW) market have heard about different “hybrids” to fix the indoor cellular connectivity problems virtually every enterprise experiences.  Whether it’s in the board room, the CEO’s office, or during an important sales call – dropped calls, poor cellular reception…

Why Supercell Brought The Builder From “Clash Of Clans” Into The Real World

His farewell has more than 51 million views, now after after a statue appeared in Brooklyn, fans are on the look out IRL. It takes a certain kind of person to dedicate themselves to ephemeral work. To know that not long after it’s finished, it’ll be gone. Just ask any graffiti or Subway sandwich art…

Clash of Clans maker Supercell is making investments so its core team can stay small

Supercell is generating a ton of cash from its ongoing successful games like Clash of Clans and Clash Royale. Most of the company is now owned by China’s Tencent. But rather than use its riches to expand its internal staff, the company believes in staying small, according to cofounder Mikko Kodisoja…
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Supercell Company Life and Culture

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