Shazam provides an application for connecting artists and fans through music discovery. It enables people to discover, explore and share their favorite music and TV. Shazam can identify music, movies, advertising and television shows, based on a short sample played and using the microphone on the device. 

Parent Company
London, GB
Shazam was founded in 2000 and is headquartered in London, GB
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Key People/Management at Shazam

Rich Riley

Rich Riley

Chief Executive Officer
Todd Saypoff

Todd Saypoff

Greg Glenday

Greg Glenday

Chief Revenue Officer
Fabio Santini

Fabio Santini

Chief Product Officer
Andrew Fisher

Andrew Fisher

Executive Chairman
Antonious Porch

Antonious Porch

General Counsel
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Shazam Office Locations

Shazam has offices in Berlin, North Sydney, Chicago, Los Angeles and in 4 other locations
London, GB (HQ)
26-28 Hammersmith Grove
North Sydney, AU
100 Walker St
Berlin, DE
19 Münzstraße
Chicago, US
410 North Michigan Avenue
Los Angeles, US
1990 South Bundy Drive
New York, US
52 Vanderbilt, 19th Floor
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Shazam Financials and Metrics

Summary Metrics

In total, Shazam had raised $143.5 m. Shazam is a subsidiary of Apple

Shazam Financials

Shazam's revenue was reported to be £40.29 m in FY, 2016
GBPFY, 2008FY, 2009FY, 2010FY, 2011FY, 2012FY, 2013FY, 2014FY, 2015FY, 2016


4.6 m7.3 m10.6 m15.6 m21.8 m31 m36 m35.2 m40.3 m

Revenue growth, %


Cost of goods sold

645.2 k886.9 k516.9 k932.2 k2.3 m2.8 m2.8 m2.2 m2.7 m

Gross profit

4 m6.4 m10.1 m14.7 m19.5 m28.3 m33.2 m32.9 m37.5 m
GBPFY, 2008FY, 2009FY, 2010FY, 2011FY, 2012FY, 2013FY, 2014FY, 2015FY, 2016


3.2 m3.1 m7.2 m18.7 m12.8 m23.2 m11.1 m27.6 m27.8 m

Accounts Receivable

1.1 m2.9 m1.7 m1.8 m2.9 m4.7 m5.1 m6.7 m12.8 m

Current Assets

5.1 m6.3 m9.7 m21.8 m17.6 m32.1 m20.8 m39.1 m46 m


450.8 k586.5 k1.9 m2.6 m2.4 m1.3 m1.6 m1.4 m1.2 m
GBPFY, 2008FY, 2009FY, 2010FY, 2011FY, 2012FY, 2013FY, 2014FY, 2015FY, 2016

Net Income

(1.3 m)(89.9 k)(635.4 k)(619.4 k)(3.3 m)(2 m)(14.8 m)(16.7 m)(4.5 m)

Cash From Operating Activities

263.1 k3.3 m1.3 m(4 m)(813.3 k)(11.2 m)(14.5 m)(1 m)

Cash From Financing Activities

434 3.1 m12.3 m11 m12.2 m5 m31.3 m55.8 k

Net Change in Cash

(151.6 k)4.1 m11.5 m(5.9 m)10.4 m(8.2 m)16.4 m(874.4 k)
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Shazam Operating Metrics

FY, 2010FY, 2011FY, 2012FY, 2013H1, 2014FY, 2014FY, 2015FY, 2016


100 m250 m375 m500 m

Active Users

300 m

Monthly Active Users

150 m100 m120 m

Daily Transactions

10 m15 m19 m20 m20 m20 m
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Shazam News and Updates

EU regulators to probe Apple's acquisition of music app Shazam

EU antitrust regulators today opened an investigation into Apple’s bid for British music app Shazam over fears it could restrict competition in the music streaming market. Shazam allows smartphone users to identify a song by pointing their phones at it. Regulators fear Apple Music could use da…

EU probe could threaten Apple’s $400M deal to buy Shazam

Apple Inc. has once again found itself in the crosshairs of the European Union’s antitrust regulator. The European Commission announced today that it will open an extensive investigation into Apple’s $400 million proposal to buy Shazam, which it said “could reduce choice for users of music streaming…

EU Announces ‘In-Depth Investigation’ Into Apple’s Shazam Acquisition

It's to make sure music lovers will have enough choices.

The EU launches investigation into Apple/Shazam deal

The European Union has been eyeing Apple’s plans to buy Shazam for a while now. Back in February, it noted that the deal raised some preliminary competitive concerns. Today, the EU announced that it’s all in, launching an “in-depth” investigation into the deal. In a press release issued earlier toda…

European Commission opens in-depth investigation of Apple-Shazam deal

Apple’s $400 million acquisition of music identification service Shazam will likely be delayed, due to a just-announced decision by the European Commission to open an “in-depth investigation” into the deal. The EC expects to determine whether Apple’s purchase and integration of Shazam will discourag…

Bring on museum companion apps — but only if they're absolutely awesome

On a weekday afternoon in the Greek and Roman sculpture hall at The Metropolitan Museum of Art, I was, to my surprise, the only visitor on my phone.  The long gallery was fairly empty, but it was oddly devoid of the usual selfie-takers and Instagram story posters. I, on the other hand, had my phon…
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