OverviewSuggest Edit

Kahoot! is a game-based learning platform, used as educational technology in schools and other educational institutions. Its learning games, "Kahoots", are multiple-choice quizzes that allow user generation and can be accessed via a web browser.

TypePrivate
Founded2011
HQOslo, NO
Websitekahoot.com

Latest Updates

Employees (est.) (Apr 2019)88(+4%)
Revenue (FY, 2016)KR353.8 K(-89%)

Key People/Management at Kahoot!

Åsmund Furuseth

Åsmund Furuseth

CEO, Co-Founder
Martin Kværnstuen

Martin Kværnstuen

CFO
Morten Versvik

Morten Versvik

Co-Founder, CTO
James Micklethwait

James Micklethwait

VP of Products
Carla Carsenzuola

Carla Carsenzuola

HR Director
Sean D'Arcy

Sean D'Arcy

Senior VP of Marketing
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Kahoot! Office Locations

Kahoot! has offices in Oslo and Austin
Oslo, NO (HQ)
Fridtjof Nansens plass 7
Austin, US
701 Brazos St
Show all (2)

Kahoot! Financials and Metrics

Summary Metrics

Founding Date

2011

Kahoot! total Funding

$58.8 m

Kahoot! latest funding size

$15.28 m

Time since last funding

7 months ago

Kahoot! investors

Kahoot!'s latest funding round in October 2018 was reported to be $15.3 m. In total, Kahoot! has raised $58.8 m. Kahoot!'s latest valuation is reported to be $376 m.
View all funding rounds

Kahoot! Revenue

Kahoot!'s revenue was reported to be kr353.75 k in FY, 2016 which is a 89.6% decrease from the previous period.
USD

Revenue (Q3, 2018)

591.0k

Gross profit (Q3, 2018)

567.0k

Gross profit margin (Q3, 2018), %

95.9%

EBITDA (Q3, 2018)

2.1m

Market valuation

376.0m

Cash (30-Sep-2018)

13.0m
Annual
NOKFY, 2015FY, 2016

Revenue

3.4m353.8k

Revenue growth, %

(90%)

General and administrative expense

4.3m5.5m

Operating expense total

12.7m15.4m
Quarterly
USDQ1, 2018Q2, 2018Q3, 2018

Revenue

161.0k343.0k591.0k

Cost of goods sold

12.0k14.0k24.0k

Gross profit

149.0k329.0k567.0k

Gross profit Margin, %

93%96%96%
Annual
NOKFY, 2015FY, 2016FY, 2017

Cash

22.9m24.8m4.6m

Accounts Receivable

3.1m398.2k

Current Assets

27.3m26.7m5.2m

PP&E

57.0k
Quarterly
USDQ1, 2018Q2, 2018Q3, 2018

Cash

18.8m16.3m13.0m

Current Assets

19.1m16.9m13.8m

PP&E

57.0k56.0k55.0k

Total Assets

25.6m23.1m19.9m
USDY, 2018

Revenue/Employee

8.0k

Financial Leverage

1.1 x
Show all financial metrics

Kahoot! Operating Metrics

Kahoot!'s Monthly Active Users was reported to be 70 m in Dec, 2017.
Dec, 2014Dec, 2015Dec, 2016Mar, 2017May, 2017Dec, 2017Dec, 2018

Monthly Active Users

10 m25 m40 m50 m70 m

Monthly Active Users (US)

30 m42 m

Participating Players to Date

869.54 m1 b1.66 b

Games

45 m51 m60 m
Show all operating metrics

Kahoot! Acquisitions / Subsidiaries

Acquired CompanyDateDeal Size
PoioMay 14, 2019$6.50 m
DragonBoxMay 09, 2019$18 m

Kahoot! Online and Social Media Presence

Embed Graph

Kahoot! News and Updates

Kahoot! and Poio join forces to empower all children to learn to read through play

OSLO, Norway, May 15, 2019 /PRNewswire/ -- Kahoot!, the global learning platform, today announced its acquisition of Poio, the acclaimed learn-to-read app for all children. In record time, Poio has created a unique community in Scandinavia, helping more than 100,000 children to learn to...

Kahoot! y DragonBox unen fuerzas para que aprender matemáticas sea una experiencia maravillosa para todos

OSLO, Noruega, 9 de mayo de 2019 /PRNewswire/ -- Kahoot!, la plataforma global de aprendizaje, anunció hoy la adquisición de DragonBox, el multipremiado estudio de aprendizaje basado en juegos y creador de la popular serie de aplicaciones matemáticas DragonBox. Con la unión de ambas...

Kahoot! and DragonBox join forces to create an awesome math learning experience for all

OSLO, Norway, May 9, 2019 /PRNewswire/ -- Kahoot!, the global learning platform, today announced its acquisition of DragonBox, the award-winning game-based learning studio and maker of the popular DragonBox family of math apps. The two learning communities combined, bring together...

Kahoot! launches accelerator program for learning apps

OSLO, Norway, Dec. 19, 2018 /PRNewswire/ -- Kahoot!, the game-based learning platform and the world's fastest-growing learning brand, has launched Kahoot! Ignite, an accelerator program for innovative app teams around the world, as reported in TechCrunch. Teams selected for the program...

Kahoot! Blogs

Poio joins the Kahoot! family with its innovative learn-to-read app for children

Today, Kahoot! and Poio join forces to empower children around the world to learn to read through play. CEO and founder Daniel Senn shares their story and what’s coming next for Kahoot! and Poio together. Welcome, Poio! The post Poio joins the Kahoot! family with its innovative learn-to-read app for…

Kahoot! and DragonBox join forces to make learning math awesome

Welcome DragonBox to the Kahoot! family! Co-founder Jean-Baptiste Huynh talks about their history and their vision of making learning math fun and engaging. The post Kahoot! and DragonBox join forces to make learning math awesome appeared first on Kahoot!.

Celebrating awesome educators this Teacher Appreciation Week

Happy Teacher Appreciation Week! It’s an extra special occasion to remind our teacher community how awesome we think you are. ⭐ The post Celebrating awesome educators this Teacher Appreciation Week appeared first on Kahoot!.

Learn extra loud! Liven up school events with a Kahoot! tournament

Want to make your school or district event memorable? Learn how the Texas State Junior Classical League injected fun, competition, and loud learning into their annual convention with a Kahoot! gaming tournament. The post Learn extra loud! Liven up school events with a Kahoot! tournament appeared fir…

Facebook success story: How Kahoot! fulfills the dream of any trainer

In a video interview, Leo Silva, sales training partner at Facebook LATAM, shares how Kahoot! quickly won over both trainers and trainees with its simplicity and friendly, competitive format. The post Facebook success story: How Kahoot! fulfills the dream of any trainer appeared first on Kahoot!.

Ready for work: play Kahoot! to digitally engage trainees with learning disabilities

UK-based Cafe Leep uses Kahoot! to engage trainees with learning disabilities and help them become dedicated employees, officially certified in food safety and hygiene. The post Ready for work: play Kahoot! to digitally engage trainees with learning disabilities appeared first on Kahoot!.
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Kahoot! Frequently Asked Questions

  • When was Kahoot! founded?

    Kahoot! was founded in 2011.

  • Who are Kahoot! key executives?

    Kahoot!'s key executives are Åsmund Furuseth, Martin Kværnstuen and Morten Versvik.

  • How many employees does Kahoot! have?

    Kahoot! has 88 employees.

  • What is Kahoot! revenue?

    Latest Kahoot! annual revenue is kr353.8 k.

  • What is Kahoot! revenue per employee?

    Latest Kahoot! revenue per employee is kr4 k.

  • Who are Kahoot! competitors?

    Competitors of Kahoot! include ClassDojo, Pear Deck and Socrative.

  • Where is Kahoot! headquarters?

    Kahoot! headquarters is located at Fridtjof Nansens plass 7, Oslo.

  • Where are Kahoot! offices?

    Kahoot! has offices in Oslo and Austin.

  • How many offices does Kahoot! have?

    Kahoot! has 2 offices.