GameStop Corp., or simply referred to as GameStop, is a video game, consumer electronics, and wireless services retailer. The Company is divided into two operating segments: Video Game Brands and Technology Brands. The Technology Brands houses the companies Simply Mac, Spring Mobile, and Cricket Wireless business. GameStop's Video Game Brands includes the company's other businesses such as video game and consumer electronics retail shops; Kongregate, a digital video game distribution site; and buymytronics.com, a consumer electronics marketplace. 



Type
Public
HQ
Grapevine, US
Founded
1996
Size (employees)
23,000 (est)
Gamestop was founded in 1996 and is headquartered in Grapevine, US
Report incorrect company information

Key People/Management at Gamestop

Mike Mauler

Mike Mauler

CEO

Gamestop Office Locations

Gamestop has offices in Grapevine, Warsaw, Ewing Township, Mt Pleasant and in 2077 other locations
Grapevine, US (HQ)
625 Westport Pkwy
Show all (2085)
Report incorrect company information

Gamestop Financials and Metrics

Gamestop Financials

Gamestop's revenue was reported to be $8.61 b in FY, 2016 which is a 8.1% decrease from the previous period.
USD

Net income (Q3, 2018)

59.4 m

EBIT (Q3, 2018)

87.6 m

Market capitalization (14-Jun-2018)

1.3 b

Closing share price (14-Jun-2018)

12.9

Cash (28-Oct-2017)

454.7 m

EV

1.7 b
Gamestop's current market capitalization is $1.3 b.
Annual
USDFY, 2013FY, 2014FY, 2015FY, 2016

Revenue

9 b9.3 b9.4 b8.6 b

Revenue growth, %

3%1%(8%)

Cost of goods sold

6.4 b6.5 b6.4 b5.6 b

Gross profit

2.7 b2.8 b2.9 b3 b
Quarterly
USDQ3, 2013Q3, 2014Q2, 2014Q1, 2014Q2, 2015Q1, 2015Q3, 2016Q1, 2017Q2, 2017Q3, 2017Q1, 2018Q2, 2018Q3, 2018

Revenue

2.1 b2.1 b1.7 b2 b1.8 b2.1 b2 b2 b1.6 b2 b2 b1.7 b

Cost of goods sold

1.5 b1.5 b1.2 b1.4 b1.2 b1.4 b1.4 b1.3 b1 b1.3 b1.3 b1.1 b

Gross profit

598.4 m622.2 m550.9 m626.4 m580.5 m639 m655.6 m675.5 m617.7 m708.2 m702.5 m623.7 m

Gross profit Margin, %

28%30%32%31%33%31%33%34%38%36%34%37%
Annual
USDFY, 2013FY, 2014FY, 2015FY, 2016

Cash

536.2 m610.1 m450.4 m669.4 m

Accounts Receivable

84.4 m113.5 m176.5 m220.9 m

Inventories

78.4 m128.5 m148.9 m128.9 m

Current Assets

1.9 b2.1 b1.9 b2.1 b
Quarterly
USDQ3, 2013Q3, 2014Q2, 2014Q1, 2014Q2, 2015Q1, 2015Q3, 2016Q1, 2017Q2, 2017Q3, 2017Q1, 2018Q2, 2018Q3, 2018

Cash

649.1 m374 m193 m208.9 m136.2 m369.8 m186.2 m473.6 m289.5 m356.1 m311.9 m262.1 m454.7 m

Inventories

198 m

Current Assets

2.6 b2.4 b1.6 b1.6 b1.5 b1.8 b2.5 b2 b1.7 b2.4 b1.8 b1.8 b2.7 b

Goodwill

1.4 b1.4 b1.4 b1.4 b1.5 b1.4 b1.5 b1.5 b1.5 b1.7 b1.7 b1.7 b1.7 b
Annual
USDFY, 2013FY, 2014FY, 2015FY, 2016

Net Income

354.2 m393.1 m402.8 m353.2 m

Inventories

(9.7 m)(1.7 m)(6 m)(11.4 m)

Cash From Operating Activities

161.8 m

Purchases of PP&E

(125.6 m)(159.6 m)(173.2 m)(142.7 m)
Quarterly
USDQ3, 2013Q3, 2014Q2, 2014Q1, 2014Q1, 2015

Net Income

68.6 m56.4 m24.6 m68 m73.8 m

Depreciation and Amortization

40.8 m38.1 m38.8 m39.5 m35.8 m
USDY, 2017

EV/EBIT

19.1 x

Financial Leverage

2.4 x
Show all financial metrics

Gamestop Operating Metrics

Gamestop's Stores was reported to be 7.5 k in Q1, 2018.
Q1, 2015Q2, 2015Q3, 2015FY, 2015Q1, 2016Q2, 2016Q3, 2016FY, 2016Q1, 2017Q2, 2017Q3, 2017FY, 2017Q1, 2018

Magazine Subscribers

7 m6.80 m6 m

Mobile Applications Downloaded

118 m

Stores

6.68 k6.70 k6.66 k6.69 k6.72 k6.86 k6.96 k7.12 k7.07 k7.14 k7.59 k7.54 k7.50 k

Stores (non-U.S.)

2.07 k2.07 k2.07 k
Show all operating metrics

Gamestop Revenue Breakdown

Embed Graph

Gamestop revenue breakdown by business segment: 5.7% from Collectibles, 9.5% from Technology Brands, 7.9% from Video game accessories, 26.2% from Pre-owned and value video game products, 29.0% from New video game software, 16.2% from New video game hardware and 5.6% from Other

Report incorrect company information

Gamestop Online and Social Media Presence

Embed Graph
Report incorrect company information

Gamestop News and Updates

Report incorrect company information