It all started when we we created CEEK – a fully immersive content hub for Virtual Reality (VR) experiences such as music concerts, sports, movies, education and training. We discovered that there were major oversights and challenges in the consumer virtual reality marketplace that needed to be addressed in order for Virtual Reality to become achievable and enjoyable for sustained periods, especially for people looking to use standard computers or mobile phones.

This observation coupled with our vision to bring audio rendering technology previously only available to Hollywood studios for cinema quality theatrical deliveries were the inspiration for CEEKARS™.

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