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    Umbra is on a mission to make it possible to display any 3D content in real time on any piece of hardware. Umbra’s solutions are the backbone of a wide range of 3D applications that are used by millions of people every day.
    HQHelsinki, FI

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    Employees (est.) (Nov 2019)30(+4%)

    Umbra3D Office Locations

    Umbra3D has offices in Helsinki and Seattle
    Helsinki, FI (HQ)
    30 Kalevankatu
    Seattle, US
    500 Yale Ave N
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    Umbra3D Financials and Metrics

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    Umbra3D Online and Social Media Presence

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    Umbra3D Blogs

    Umbra Mesh Compression - Overview

    In the pursuit of efficient 3D content streaming, data compression is essential. To understand where and how Umbra uses compression, I am going to briefly explain our processing pipeline. In short, Umbra encodes arbitrary 3D scenes into a hierarchical representation and stores it in our…

    1.6.14 Release Notes

      Umbra's backend enables easy optimization and delivery of high-resolution, high-performance 3D models to web browsers and native apps. Content developers can forget the polygon, resolution and memory limitations and simply upload all 3D content in full resolution. As a result, meshes …

    1.6.13. Release Notes

    It’s been a while since we’ve shared what we’ve been up to… but the good thing is that we’ve been up to a lot! Below you can find a collection of updates we’ve pushed live during the last weeks.  

    Fixing laser scans with Deep Learning

    Laser scanning produces exceptionally detailed 3D point clouds of real-world locations, but there are often lots of missing areas that the scanner didn't see. Is it possible to bring them back somehow?

    Solving Volume-to-Volume Visibility

    Recently I've been looking into solving the visibility of any volume from any volume. Specifically, given two volumes, do any two points within them see each other? Implementing a visibility query that answers this could be the ultimate tool for occlusion culling and sort of a fundamenta…

    How Does Umbra Triangulate 3D Geometry?

    In computer graphics, there are multiple different ways to represent 3D geometry. Basically, these can be broken down to three different groups: volumetric representations with a set of polyhedrons, surface representations with a set of polygons and point clouds with a set of points. All…
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    Umbra3D Frequently Asked Questions

    • When was Umbra3D founded?

      Umbra3D was founded in 2006.

    • How many employees does Umbra3D have?

      Umbra3D has 30 employees.

    • Who are Umbra3D competitors?

      Competitors of Umbra3D include, DOCDATA N.V. and bazinga! Technologies.

    • Where is Umbra3D headquarters?

      Umbra3D headquarters is located at 30 Kalevankatu, Helsinki.

    • Where are Umbra3D offices?

      Umbra3D has offices in Helsinki and Seattle.

    • How many offices does Umbra3D have?

      Umbra3D has 2 offices.