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Skullcandy revenue increased from $247.8 million in 2014 to $266.3 million in 2015, a (7.5%) increase.

Annual Revenue ($)

Skullcandy revenue was $266.32 m in FY, 2015 which is a (7.5%) year over year increase from the previous period.

Quarterly Revenue ($)

FY, 2013FY, 2014FY, 2015
Revenue$210.09 m$247.81 m$266.32 m
Growth(29.00%)17.95%7.47%
Q1, 2012Q2, 2012Q3, 2012Q3, 2013Q1, 2014Q2, 2014Q3, 2014Q1, 2015Q2, 2015Q3, 2015Q1, 2016Q2, 2016
Revenue$53.28 m$72.44 m$71 m$50 m$39.08 m$53.86 m$58.06 m$46.2 m$57.99 m$67.17 m$46.29 m$57.28 m

Annual Growth Rate (%)

Revenue Breakdown

Business Segment

Geographic Segment

Skullcandy revenue breakdown by business segment: 23.0% from Gaming Headphones and 77.0% from Audio Entertainment Products

Skullcandy revenue breakdown by geographic segment: 28.3% from International and 71.7% from North America

FY, 2015FY, 2014FY, 2013
Gaming Headphones23 k19 k14.8 k
Audio Entertainment Products77 k81 k85.2 k
FY, 2015FY, 2014FY, 2013
International$75.39 m$73.15 m$50.05 m
North America$190.93 m$174.66 m$160.04 m

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