Scientific Games is a company that provides gambling products and services to lottery and gambling organizations. It operates through four segments: Gaming, Lottery, SciPlay, and Digital. The Gaming segment designs, develops, manufactures, markets, and distributes a portfolio of gaming products and services to commercial casinos, Native American casinos, gaming operators such as LBOs, arcade, and bingo operators, etc. The Lottery segment is primarily comprised of the instant product business, systems-based services, and product sales business. The systems-based services and product sales business provide customized computer software, software support, equipment and data communication services, sports wagering systems, and keno to lotteries. The SciPlay segment is a developer and publisher of social games on mobile and web platforms, offering social casino games Jackpot Party Casino, Gold Fish Casino, Hot Shot Casino, and Quick Hit Slots, and casual games MONOPOLY Slots, Bingo Showdown, and 88 Fortunes Slots. The Digital segment provides a suite of digital iGaming, iLottery, and sports betting solutions and services, including digital RMG and sports wagering solutions, distribution platforms, content, products and services.
Type | Public | |
Founded | 1973 | |
HQ | Las Vegas, NV, US | Map |
Website | scientificgames.com | |
Employee Ratings | ||
Overall Culture | D | More |
USD | |
---|---|
Revenue (Q1, 2022) | 572.0m |
Net income (Q1, 2022) | 28.0m |
EBIT (Q1, 2022) | 40.0m |
Market capitalization (30-Jun-2022) | 5.6b |
Closing stock price (30-Jun-2022) | 47.0 |
Cash (31-Mar-2022) | 496.0m |
USD | Q1, 2019 | Q2, 2019 | Q3, 2019 | Q1, 2020 | Q2, 2020 | Q3, 2020 | Q1, 2021 | Q2, 2021 | Q3, 2021 | Q1, 2022 |
---|---|---|---|---|---|---|---|---|---|---|
Revenue | 837.0m | 845.0m | 855.0m | 725.0m | 539.0m | 698.0m | 729.0m | 880.0m | 408.0m | 572.0m |
Cost of goods sold | 307.0m | 321.0m | 317.0m | 294.0m | 257.0m | 289.0m | 266.0m | 303.0m | 90.0m | |
Gross profit | 530.0m | 524.0m | 538.0m | 431.0m | 282.0m | 409.0m | 463.0m | 577.0m | ||
Gross profit Margin, % | 63% | 62% | 63% | 59% | 52% | 59% | 64% | 66% |
USD | Y, 2009 | FY, 2010 | Y, 2010 | Y, 2011 | FY, 2011 | FY, 2012 | Y, 2012 | FY, 2013 | Y, 2013 | FY, 2014 | Y, 2014 | FY, 2015 | Y, 2015 | FY, 2016 | FY, 2017 | FY, 2018 | FY, 2019 | FY, 2020 | FY, 2021 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cash | 260.1m | 124.3m | 124.3m | 104.4m | 104.4m | 109.0m | 109.0m | 153.7m | 153.7m | 171.8m | 171.8m | 128.7m | 128.7m | 115.1m | 788.8m | 168.2m | 313.0m | 1.0b | 585.0m |
Accounts Receivable | 178.2m | 182.5m | 210.1m | 346.0m | 346.0m | 468.4m | 468.4m | 487.1m | 487.1m | 495.0m | 540.9m | 599.2m | 649.0m | 616.0m | 423.0m | ||||
Prepaid Expenses | 40.0m | 40.5m | 53.8m | 123.3m | 131.1m | 232.7m | 252.0m | ||||||||||||
Inventories | 68.7m | 81.7m | 71.3m | 137.8m | 137.8m | 265.6m | 248.5m | 248.5m | 242.3m | 243.1m | 215.6m | 244.0m | 191.0m | 98.0m |
USD | FY, 2010 | FY, 2011 | FY, 2012 | FY, 2013 | FY, 2014 | FY, 2015 | FY, 2016 | FY, 2017 | FY, 2018 | FY, 2019 | FY, 2020 | FY, 2021 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Net Income | (149.2m) | (12.6m) | (62.6m) | (30.2m) | (234.3m) | (1.4b) | (353.7m) | (242.3m) | (352.4m) | (118.0m) | (548.0m) | 390.0m |
Depreciation and Amortization | 141.8m | 118.6m | 173.4m | 454.3m | 903.2m | 738.7m | 682.8m | 689.7m | 647.0m | 554.0m | 398.0m | |
Inventories | 4.1m | (3.6m) | (2.6m) | 13.6m | 12.4m | 29.3m | 2.5m | (2.2m) | 23.7m | (20.0m) | 14.0m | 9.0m |
Accounts Payable | (2.9m) | (2.1m) | 10.1m | (5.1m) | (33.4m) | 4.5m | 14.7m | 64.5m | (125.8m) | (19.0m) | 60.0m | 98.0m |
USD | Q2, 2010 | Q3, 2010 | Q1, 2011 | Q2, 2011 | Q3, 2011 | Q1, 2012 | Q2, 2012 | Q3, 2012 | Q1, 2013 | Q2, 2013 | Q3, 2013 | Q1, 2014 | Q2, 2014 | Q3, 2014 | Q1, 2015 | Q2, 2015 | Q3, 2015 | Q1, 2016 | Q2, 2016 | Q3, 2016 | Q1, 2017 | Q2, 2017 | Q3, 2017 | Q1, 2018 | Q2, 2018 | Q3, 2018 | Q1, 2019 | Q2, 2019 | Q3, 2019 | Q1, 2020 | Q2, 2020 | Q3, 2020 | Q1, 2021 | Q2, 2021 | Q3, 2021 | Q1, 2022 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Net Income | 544.0k | 9.2m | (6.9m) | 87.0k | (4.0m) | 1.8m | (10.8m) | (37.9m) | (13.2m) | (26.1m) | (26.6m) | (45.0m) | (117.4m) | (187.2m) | (86.4m) | (188.6m) | (866.8m) | (92.3m) | (144.0m) | (242.9m) | (24.0m) | (99.0m) | (81.0m) | (155.0m) | (99.0m) | (464.0m) | (9.0m) | 104.0m | 291.0m | 28.0m | ||||||
Depreciation and Amortization | 54.7m | 82.0m | 30.9m | 59.9m | 87.9m | 30.5m | 69.6m | 108.8m | 32.8m | 75.8m | 94.1m | 190.1m | 290.5m | 184.2m | 406.4m | 692.9m | 180.6m | 373.7m | 565.4m | 123.0m | 90.0m | 136.0m | ||||||||||||||
Inventories | 2.2m | (2.4m) | 1.5m | 191.0k | (827.0k) | 919.0k | (5.7m) | (9.1m) | 772.0k | 1.1m | (9.2m) | (25.6m) | (30.2m) | (30.9m) | 9.5m | 18.4m | 36.8m | (10.6m) | (3.4m) | (30.3m) | ||||||||||||||||
Accounts Payable | (13.8m) | (9.0m) | (6.0m) | (8.6m) | (2.1m) | (11.4m) | (9.9m) | (14.1m) | (12.6m) | (16.2m) | (18.2m) | (25.3m) | (48.6m) | (36.5m) | (17.3m) | (9.4m) | (17.7m) | 400.0k | 7.7m |
Company Name | Date | Deal Size |
---|---|---|
SidePlay Entertainment | August 23, 2021 | |
Lightning Box Games | August 04, 2021 | |
SportCast | May 26, 2021 | |
DonBest | November 05, 2018 | |
EsysnetG | February 26, 2018 | |
Tech Art | October 04, 2017 | |
NYX Interactive | September 20, 2017 | $631 m |
Red7Mobile | July 10, 2017 | |
Lapis Software Associates | June 29, 2017 | |
Spicerack Media, Inc. | April 11, 2017 |
Scientific Games revenue breakdown by business segment: 33.7% from Lottery, 10.9% from Digital, 21.4% from SciPlay and 34.0% from Gaming
Scientific Games revenue breakdown by geographic segment: 66.8% from US and 33.2% from Other
Scientific Games has 3.97k Twitter Followers. The number of followers has increased 0.3% month over month and increased 0.1% quarter over quarter
D
58/100
C
65/100
C-
59/100
D
54/100
When was Scientific Games founded?
Scientific Games was founded in 1973.
Who are Scientific Games key executives?
Scientific Games's key executives are Barry Cottle, James Sottile and Eileen Moore Johnson.
How many employees does Scientific Games have?
Scientific Games has 9,000 employees.
What is Scientific Games revenue?
Latest Scientific Games annual revenue is $2.2 b.
What is Scientific Games revenue per employee?
Latest Scientific Games revenue per employee is $239.2 k.
Who are Scientific Games competitors?
Competitors of Scientific Games include Caesars Entertainment, Playtech and Electronic Arts.
Where is Scientific Games headquarters?
Scientific Games headquarters is located at 6601 Bermuda Rd, Las Vegas.
Where are Scientific Games offices?
Scientific Games has offices in Las Vegas, Alpharetta, Chicago, Egg Harbor Township and in 13 other locations.
How many offices does Scientific Games have?
Scientific Games has 19 offices.
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