Gunjin Games is a new Brighton based development studio set up to develop new IP on mobile platforms. We have solid financial foundations already in place, and a clear plan for our project’s development and beyond, with a focus on commercial success, fun gameplay and a creative working environment. The studio is headed up by a group of industry veterans with a raft of critically successful games to our name and huge experience in running successful studios. Most recently, Studio Head, Nick Baynes, was Game Director on Split/Second and previously headed up mobile developer Big Bit, while Art Director Guy Mills and Technical Director Matt Ritchie both held lead positions at Big Bit and on Split/Second.
We’re currently operating in stealth mode right now, but as soon as we have more information to share on our exciting new project we’ll do so here!