Gunjin Games

Gunjin Games is a new Brighton based development studio set up to develop new IP on mobile platforms. We have solid financial foundations already in place, and a clear plan for our project’s development and beyond, with a focus on commercial success, fun gameplay and a creative working environment. The studio is headed up by a group of industry veterans with a raft of critically successful games to our name and huge experience in running successful studios. Most recently, Studio Head, Nick Baynes, was Game Director on Split/Second and previously headed up mobile developer Big Bit, while Art Director Guy Mills and Technical Director Matt Ritchie both held lead positions at Big Bit and on Split/Second. We’re currently operating in stealth mode right now, but as soon as we have more information to share on our exciting new project we’ll do so here!
Company Growth (employees)
Type
Private
HQ
Brighton, GB
Founded
2014
Size (employees)
2 (est)
Gunjin Games was founded in 2014 and is headquartered in Brighton, GB

Gunjin Games Office Locations

Gunjin Games has an office in Brighton

Gunjin Games Financials and Metrics

Summary Metrics

Founding Date

2014

Total Funding

$1.3 m

Latest funding size

$1.3 m

Time since last funding

about 2 years

Investors

Gunjin Games's latest funding round in July 2015 was reported to be $1.3 m. In total, Gunjin Games has raised $1.3 m

Gunjin Games Financials

GBP

Cash (31-Mar-2017)

22.5 k
GBPFY, 2015FY, 2016FY, 2017

Cash

112.7 k193 k22.5 k

Accounts Receivable

36.4 k

Current Assets

149.1 k293 k116.5 k

PP&E

15 k19.2 k15.4 k
    Y, 2017

    Financial Leverage

    1.1 x
    Show all financial metrics

    Traffic Overview of Gunjin Games

    Gunjin Games Online and Social Media Presence

    Gunjin Games Company Life and Culture

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