Gunjin Games

Gunjin Games is a new Brighton based development studio set up to develop new IP on mobile platforms. We have solid financial foundations already in place, and a clear plan for our project’s development and beyond, with a focus on commercial success, fun gameplay and a creative working environment. The studio is headed up by a group of industry veterans with a raft of critically successful games to our name and huge experience in running successful studios. Most recently, Studio Head, Nick Baynes, was Game Director on Split/Second and previously headed up mobile developer Big Bit, while Art Director Guy Mills and Technical Director Matt Ritchie both held lead positions at Big Bit and on Split/Second. We’re currently operating in stealth mode right now, but as soon as we have more information to share on our exciting new project we’ll do so here!
Company Growth (employees)
Brighton, GB
Size (employees)
3 (est)-40%
Gunjin Games was founded in 2014 and is headquartered in Brighton, GB

Gunjin Games Office Locations

Gunjin Games has an office in Brighton

Gunjin Games Data and Metrics

Summary Metrics

Founding Date


Total Funding

$1.3 m

Latest funding size

$1.3 m

Time since last funding

almost 2 years


Gunjin Games's latest funding round in July 2015 was reported to be $1.3 m. In total, Gunjin Games has raised $1.3 m

Gunjin Games Financial Metrics


Cash (31-Mar-2016)

193 k
GBPFY, 2016


193 k

Accounts Receivable

100 k

Current Assets

293 k


19.2 k

Total Assets

312.2 k

Accounts Payable

22.2 k

Current Liabilities

22.2 k

Total Equity

289.9 k

Financial Leverage

1.1 x
Y, 2016

Financial Leverage

1.1 x

Gunjin Games Online and Social Media Presence

Gunjin Games Company Life and Culture

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